[LeftBound]
type=maze_wall
position=[-11,0]
size=[1, 17]
tag=levelactor

[RightBound]
type=maze_wall
position=[11,0]
size=[1, 17]
tag=levelactor

[TopBound]
type=maze_wall
position=[0,8]
size=[23, 1]
tag=levelactor

[BottomBound]
type=maze_wall
position=[0,-8]
size=[23, 1]
tag=levelactor

[LeftWall1]
type=bush_actor
position=[-4,7]
tag=levelactor

[LeftWall2]
type=bush_actor
position=[-4,6]
tag=levelactor

[LeftWall3]
type=bush_actor
position=[-4,5]
tag=levelactor

[LeftWall4]
type=bush_actor
position=[-4,4]
tag=levelactor

[LeftWall5]
type=bush_actor
position=[-4,3]
tag=levelactor

[LeftWall6]
type=bush_actor
position=[-4,2]
tag=levelactor

[LeftWall9]
type=bush_actor
position=[-4,1]
tag=levelactor

[LeftWall10]
type=bush_actor
position=[-4,0]
tag=levelactor

[LeftWall11]
type=bush_actor
position=[-4,-1]
tag=levelactor

[LeftWall12]
type=bush_actor
position=[-4,-2]
tag=levelactor


[MiddleWall1]
type=bush_actor
position=[1,2]
tag=levelactor

[MiddleWall2]
type=bush_actor
position=[1,1]
tag=levelactor

[MiddleWall3]
type=bush_actor
position=[1,0]
tag=levelactor

[MiddleWall4]
type=bush_actor
position=[1,-1]
tag=levelactor

[MiddleWall5]
type=bush_actor
position=[1,-2]
tag=levelactor

[MiddleWall6]
type=bush_actor
position=[1,-3]
tag=levelactor

[MiddleWall9]
type=bush_actor
position=[1,-4]
tag=levelactor

[MiddleWall10]
type=bush_actor
position=[1,-5]
tag=levelactor

[MiddleWall11]
type=bush_actor
position=[1,-6]
tag=levelactor

[MiddleWall12]
type=bush_actor
position=[1,-7]
tag=levelactor



[RightWall1]
type=bush_actor
position=[6,7]
tag=levelactor

[RightWall2]
type=bush_actor
position=[6,6]
tag=levelactor

[RightWall3]
type=bush_actor
position=[6,5]
tag=levelactor

[RightWall4]
type=bush_actor
position=[6,4]
tag=levelactor

[RightWall5]
type=bush_actor
position=[6,3]
tag=levelactor

[RightWall6]
type=bush_actor
position=[6,2]
tag=levelactor

[RightWall9]
type=bush_actor
position=[6,1]
tag=levelactor

[RightWall10]
type=bush_actor
position=[6,0]
tag=levelactor

[RightWall11]
type=bush_actor
position=[6,-1]
tag=levelactor

[RightWall12]
type=bush_actor
position=[6,-2]
tag=levelactor

[tree1]
type=tree_actor
position=[-10,-6.5]
tag=levelactor


[tree2]
type=tree_actor
position=[4.5,6.5]
tag=levelactor


[tree3]
type=tree_actor
position=[9,-6]
tag=levelactor

[Wiese]
type=endzone_actor
position=[9,6]
tag=levelactor


[Startwiese]
type=startzone_actor
position=[-8,5]
tag=levelactor



[flame1]
type=flame_actor
position=[0,7]
tag=levelactor

[flame2]
type=flame_actor
position=[1,7]
tag=levelactor

[flame3]
type=flame_actor
position=[2,7]
tag=levelactor