[Ground]
type=ground_actor
position=[0, -11]
tag=spawned
layer=foreground

[Bouncy]
type=physics_event_actor
position=[0,8]
layer=foreground
tag=spawned

[Hud]
type=simple_actor
size=3
position=[0,1]
alpha=1.0
layer=hud
color=[0,0,1]
tag=spawned

[WayInBack]
type=simple_actor
color=[1,1,0]
size=3
position=[0,-3]
alpha=1.0
layer=background
tag=spawned
